22
Rudimentary 3D rendering performance experiment on a 386 - 80fps
John Tsiombikas
Shared 26/11/2023
01:06
Terminal tetris - custom soft character set on a VT420 serial terminal
John Tsiombikas
Shared 12/09/2023
04:12
DeepRunner: a 6dof shooter for the SGI O2 - entry for the retro platform jam 6
John Tsiombikas
Shared 08/05/2023
02:19
Deeprunner dev video #2 - early version running on the SGI O2
John Tsiombikas
Shared 03/05/2023
01:08
Deeprunner dev video #1 - portals for visibility determination
John Tsiombikas
Shared 03/05/2023
04:12
The simple but brilliant engineering of self-balancing spindles
John Tsiombikas
Shared 17/03/2022
01:58
Blender on a Gameboy Advance (not really blender, but really running on the GBA)
John Tsiombikas
Shared 16/03/2021
02:34
CRT TV i2c hacking, trying to fix black&white image from RGB SCART input
John Tsiombikas
Shared 01/03/2021
29:56
Fosdem 2021 talk: xlivebg - live wallpapers for the X window system
John Tsiombikas
Shared 12/02/2021
27:27
Fosscomm 2020 talk (in greek): xlivebg - live wallpapers for the X window system
John Tsiombikas
Shared 22/01/2021
23:34
xlivebg: live wallpapers for the X window system, setup and demonstration
John Tsiombikas
Shared 05/10/2020
01:47
Eradicate progress #1: wipeout-style game for the DOS game jam
John Tsiombikas
Shared 28/03/2020
59
pcboot - int86 test: calling 16bit interrupts from protected mode
John Tsiombikas
Shared 05/05/2018
01:28
pcboot project - minimal kernel for bootable retro PC demos/games: first test
John Tsiombikas
Shared 15/04/2018
05:32
Quick update on my homebrew 68k computer project, and a bug in my I/O board design.
John Tsiombikas
Shared 03/04/2017