32
Making xSTUDIO a Cross-Platform Reality - Ted Waine, Michael Kessler & Alex Santo
Pipeliner
Shared 04/09/2023
25:46
Keynote Session: State of the Foundation - David Morin, Exec. Director, Academy Software Foundation
Pipeliner
Shared 31/08/2023
36:54
Forty-Eight Stories – Open Source Inside Autodesk - Eric Bourque and Doug Walker, Autodesk
Pipeliner
Shared 30/08/2023
30:52
Keynote Panel Session: A Conversation with the Alliance for OpenUSD (AOUSD)
Pipeliner
Shared 29/08/2023
15:24
Best Practices When Developing and Releasing Open Source Tools - Jason van Gumster, Orange Turbine
Pipeliner
Shared 28/08/2023
10:34
Gaffer: Open Source Lookdev, Lighting, and Automation - Murray Stevenson, Cinesite
Pipeliner
Shared 25/08/2023
27:47
USD and MaterialX: Enabling Multi-vendor Collaboration at Jellyfish - Jeremy Smith & Paul Baaske
Pipeliner
Shared 24/08/2023
29:46
Using OpenAssetIO, OpenTimelineIO, and OpenRV to Demonst... Jim Helman, Chris Vienneau & Tom Cowland
Pipeliner
Shared 24/08/2023
23:32
Adobe’s USD File Format Plugins for Interoperability - Guido Quaroni, Adobe
Pipeliner
Shared 23/08/2023
25:22
Portable Render Jobs for Open Source Content Production Pipelines - Pauline Koh, Amazon Web Services
Pipeliner
Shared 22/08/2023
24:43
Keynote Session: Strategies for Open Source Development in Academia - Wenzel Jakob
Pipeliner
Shared 21/08/2023
08:08
Snaps Universal Packaging and Avoiding the Dependency Hell - Jesús Soto Mendoza, Canonical
Pipeliner
Shared 20/08/2023
10:25
Multiple Architectures, One API: Embree 4.0 and Open Image Denoise 2.0 - Laura Reznikov, Intel
Pipeliner
Shared 20/08/2023
02:24
Umbran Studies | In-Game Sound Effects 1 | The Sound of Bayonetta and Viola | Platinum Games
Pipeliner
Shared 17/03/2023