02:21
[OpenGL/C++ Game Engine] Rendering Demonstration | Epsilon Engine | Knight Artorias Tribute
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Shared 13/11/2017
47
Quick update - Lots of particles and water is back! - Epsilon Engine
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Shared 01/09/2017
01:32
Parallax Occlusion mapping + Joystick support update! - Epsilon Engine (OpenGL/C++)
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Shared 05/08/2017
02:25
Epsilon Engine | Early Character Implementation | Physics Handler Improved
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Shared 26/09/2016
02:02
Epsilon Engine Update! Added Screen Space Realtime Reflections and God Rays
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Shared 21/08/2016
06:26
MGS V: TPP | FOB | Indian Ocean | Base Development Platform | 48564
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Shared 09/07/2016
09:47
Metal Gear Solid V : TPP April 2016 Event - All Tasks (Perfect Stealth/No kills) Combat Platform
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Shared 27/04/2016
01:03
Epsilon Engine - Screen Space Ambient Occlusion (SSAO) + Deferred Rendering (OpenGL Engine)
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Shared 05/12/2015