Rigid Body Iteration's Effect On Stability Test - Blender3D
In this video I tested the effect the number of iterations has on the stability of the simulation. The only setting that is changing from simulation to simulation is the iteration count.
Note: No constraints were used. The only thing holding the tower together is gravity and friction.
Background Music: (NAME) by (ARTIST) Available free to use and monetize without credit from the YouTube Music Library.
The Software I Use:
3D Editor: Blender 3D (freeware) https://www.blender.org
Video Editor: Cyberlink PowerDirector14 (payware) https://www.cyberlink.com
MP4 Encoder: HandBrake (freeware) https://handbrake.fr
Audio Editor: Audacity (freeware) http://www.audacityteam.org
My Hardware:
HP Envy Laptop (model# 15-k253ca) CPU i7-4720hq No GPU 8GB RAM (Crucial) 240 GB SSD (PNY) 1 TB HDD (Toshiba)
Keywords & Hashtags:
#BlenderRender #Blender3D #Freeware #Animation #CGI #VFX #Simulation #ComputerGenerated #Mischief #PowerDirector #Cyberlink #VideoEditor #ParticleFluids #ParticleSystem #BulletTime #GPU #CPU #TimeLapse #SpeedModeling #BlenderRookie
I am a Blender rookie teaching myself how to use Blender. I am posing my animations on this channels for people to see and critique.
Blender Rookie on Twitter: https://twitter.com/Blender_Rookie
Blender Rookie URL: https://www.youtube.com/c/BlenderRookie ... https://www.youtube.com/watch?v=ejt02KhO03s
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