Learn programming games with godot 3.1 ep 2
[EPISODE 2: Input, Vectors, Movement, Actions]
Tutorials playlist Link: https://www.youtube.com/watch?v=gjC4X0RYNmk&list=PLlKj-4rp1Gz2Lu2AQ0zNovjQqOqHu9Vbu
We're going to create our first movement (8 directions) in this episode :D Learn programming games with godot 3.1 without any knowledge about the game industry, i'm trying to explain every point precisely as i can, and sorry if the videos are long, well they are because i'm assuming that you're completely new to game dev, and sometimes referencing changes between unity, roblox studio and the engine that we're working on, just so the users of that engine can understand much better and transfer easily easily to godot if they want so, if you have any problem or any question, please let me know down in the comment section, and please like and sub if you liked my content, it will be appreciated :D Thanks for tunning in with the tutorial ... https://www.youtube.com/watch?v=0Teg0pQNaiU
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