Blender Physics - Changing Center of Origin & Why It Matters
In this Blender tip/tutorial video, I show you how to manipulate the center of mass/origin point of an object and why it matters, especially when working with physics objects.
Background Music: (NA) by (NA) Available free to use and monetize without credit from the YouTube Music Library.
FIND ME ON SOCIAL MEDIA:
LBRY: https://lbry.tv/$/invite/@BlenderRookie:8
Minds: https://www.minds.com/blenderrookie
BlendSwap: https://www.blendswap.com/user/BlenderRookie2
Blender Rookie: https://www.youtube.com/c/BlenderRookie
Socialblade https://socialblade.com/youtube/channel/UC3FTjAoLBC00HHK5cSSL7kA
DONATE:
Paypal https://paypal.me/BlenderRookie
The Software I Use:
Live Streaming: OBS(freeware) https://obsproject.com/
3D Editor: Blender 3D (freeware) https://www.blender.org
Video Editor: Cyberlink PowerDirector14 (payware) https://www.cyberlink.com
MP4 Encoder: HandBrake (freeware) https://handbrake.fr
Audio Editor: Audacity (freeware) http://www.audacityteam.org
My Hardware: Desktop 1 Motherboard: Asus X570 TUF CPU: Ryzen 9 3900X GPU: RTX 3070 RAM: 64GB 3600Mhz G Skill Ripjaws 4 X 16GB STORAGE: 500GB NVME (Western Digital Black) 1TB Samsung Evo NVME COOLING: Coolermaster Hyper 212 POWER SUPPLY: EVGA 850 Gold
Desktop 2 Motherboard: MSI X470 CPU: Ryzen 5 3600 GPU: 2X Nvidia RTX 2060 Super RAM: 32GB 2133Mhz G Skill Ripjaws 4 X 8GB STORAGE: 250GB SSD Western Digital Blue COOLING: Stock AMD Cooler POWER SUPPLY: EVGA 500 Bronze
Keywords & Hashtags:
#BlenderRender #Blender3D #Tutorial #Freeware #Animation #CGI #VFX #Simulation #ComputerGenerated #Mischief #PowerDirector #Cyberlink #VideoEditor #ParticleFluids #ParticleSystem #BulletTime #GPU #CPU #TimeLapse #SpeedModeling #BlenderRookie #Ryzen #ArcticFreezer #GTX1060
I am a Blender rookie teaching myself how to use Blender. I am posting my animations on this channels for people to see and critique. ... https://www.youtube.com/watch?v=WDQp6mdWrG8
40428703 Bytes