Intro to Creating a 2D Platformer in Unity
Zenva
ACCESS the FULL COURSE here: https://academy.zenva.com/product/world-series-gamedev/
TRANSCRIPT
Hey guys, my name is Austin Gregory and in this course, I'm gonna teach you how to create a classic arcade-inspired game of Super Jumpy Plumbers. We're gonna be able to hop and jump our way to high scores, killing enemies and collecting coins along the way, so, these guys will fall off the bottom of the screen here and they'll warp to the top, just like that. I can jump on their heads and kill them, and if I kill all the enemies and all the enemies have been spawning, then we'll go to the next level. I have a one-up here I can collect, pretty cool. And the enemies hit each other and they go the opposite direction, just to make it where they can just kind of go crazy. Notice, no matter where they warp, they will come out the other side. If I collect these coins here, I get extra points, just like that. And there we go, and back to the beginning. However many levels you would like to have, I just have a couple of levels in the demo, but of course, that's completely up to you, and also, you can warp across the screen, not just the enemies, anything that you want to add the component to that we write, you can do. If I die, I have a little spawn point set up right here that's gonna spawn me back in. We're gonna learn a lot of cool, simple stuff and this is all gonna be very basic C#, nothing too advanced, and I'm gonna talk you through most of everything. As long as you have a basic understanding of C#, you'll be doing all right. So again, my name is Austin Gregory, and I will see you in the first lesson.
Free Tutorials:
- Unity: https://gamedevacademy.org
- Phaser: https://phasertutorials.com
- Machine Learning: https://pythonmachinelearning.pro
- Web Dev: https://html5hive.org
- Android: https://androidkennel.org
- Swift: https://swiftludus.org
- VR: https://vrgamedevelopment.pro ... https://www.youtube.com/watch?v=Zep1nZ_DPpU
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