How to Use Unity's Tiling Tools
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TRANSCRIPT
Hey guys, welcome back. In this first lesson we're going to start by laying out our very first level for our super jumpy plumbers. We are going to create a Sprite Atlas that's going to keep all of our sprites, we're gonna be using in one simple little atlas. Then we're gonna reference those sprites in that atlas to create tiles and we're going to build a tilemap with. Then we're gonna use that tilemap to paint our levels, at least one level in this lesson. So what I want to do is create a brand new project from Unity Hub here. I am going to click on new. I wanna call this super jumpy plumbers. I am going to use the latest version available to me, which is 2019.2.0 a4. This is still in beta, but it works pretty good. And we're gonna make sure that we select 2D as the default template. And create project. Now inside of this folder we have some sprites we're gonna be using to layout our levels. There's a few different styles in here that we can choose from but I am going to be going with these blue ones I think will work pretty good for this. And then we'll also use our little red guy here as our enemy. And we'll just find something in here that will work pretty good for our spawners. Maybe these style tiles like that. So the first thing I wanna make sure I do is go up to layout and go to default. So we all have this exact same layout here. And I wanna create a new folder that's going to hold my sprites. That way I can just drag and drop some sprites that I wanna use right into Unity. So I wanna use some floating platforms, these right here will work pretty good so holding down Shift I'll just select these three, drag these in into my sprites folder. I also wanna have some non-floating platforms, some just like solid grounded platforms. So I'll select these right here, and drag those in. Maybe just a single tile platform that has the edges all around it and is also floating could be useful. And maybe the one that's not floating as well. Also we can grab some decorations here. Holding the Control now, just selecting a few of these. This solid blue tile which is going to be the tile that goes under our ground tiles. Also the object for our spawners, the thing is going to spawn our enemies. I'll use this red sprite right there. I'll use this as my enemies. And I also wanna have a coin and some kind of gem that can be our life. So it's gonna be like a bonus point if we get that. And this can be a one up or like a one man. So we'll just bring these into our sprites folder. Now again with Shift, selecting all of these. I wanna make sure that I have the pixels per unit set to 128. And that's because my sprites I know by def ... https://www.youtube.com/watch?v=M4BhFwufSss
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