How to Play Audio in GODOT - Step-by-Step Guide
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Implement audio for your Godot games!
Audio is an important facet of many game genres for creating atmosphere, immersion, and gameplay feedback. In this course, you’ll dive into various ways you can implement audio in Godot as well as how to set up volume control settings for players. These skills will give you the foundations to add audio to any Godot game and enhance the overall game feel.
A basic understanding of Godot and GDScript are needed for this course.
You will learn how to:
- Add general background music
- Implement footsteps for player movement
- Create the Doppler effect
- Set up reverb zones
- Separate audio tracks with buses
- Develop in-game volume controls
… and more! ... https://www.youtube.com/watch?v=4VmAOL2fCmw
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