Godot HEX MAP Interaction Tutorial (C#)
Zenva
ACCESS the FULL COURSE here: https://academy.zenva.com/product/godot-csharp-academy/?utm_campaign=youtube_description&utm_medium=youtube&utm_content=youtube_2024_godothexmap
Explore spawning resources, cities, and more for 4X strategy games.
Cities are an integral part of 4X strategy game development and represent one of the core mechanics of how they work. In this course, you’ll master the intricacies of city spawning on a procedural hexagonal-based map and advanced UI management using Godot and C#. These skills will enable you to further master strategy game development and expand procedural map generation with functional game mechanics.
A solid understanding of Godot and C# is needed for this course.
You will learn how to:
- Select and manipulate hex map tiles
- Add randomized resources to tiles
- Manage UI events effectively
- Differentiate signals and delegates
- Spawn and manage game cities
- Generate random faction colors
… and more! ... https://www.youtube.com/watch?v=iB7yIsOFylU
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