simple GUI/HUD in x86 assembly | SCHIZONE EP-29
xmdi
technology3d graphicsabialgorithmsamd64asmassemblyassembly languagebarycentric coordinatescommand line argumentscomputer graphicsdepthdepth bufferfunctionsgradientgraphicsguiheads up displayhudintegralinterfaceinterpolationmenu barnasmperspectiveperspective projectionpixelsprogrammingprojectionrasterizationrgbrgbastatus barsyscallssystem-vuiuxvertexx86x86-64
29th video in a series on scientific computing from scratch using x86-64 assembly. This video describes an implementation of a HUD on top of a 3D scene.
code: https://github.com/xmdi/SCHIZONE
3 good resources:
x86 instruction reference: https://www.felixcloutier.com/x86/index.html
linux/freebsd syscall concordance: https://www.lurklurk.org/concordance.html
old draft of System-V ABI: https://refspecs.linuxbase.org/elf/x86_64-abi-0.99.pdf
secret discord link: https://xmdi.us/misc/discord.html ... https://www.youtube.com/watch?v=gpkx3gd7ylM
2024-05-03
0.0 LBC
Copyrighted (contact publisher)
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