GLOOM Series #6 - Camera Movement and Level Creation (TypeScript Game Dev Series)
Travis Vroman
In this video, I enhance the camera movement by adding the ability to turn, strafe and move in the camera's direction. I also discuss the format for our levels, create the Level class and create the initial test level file. This series demonstrates how to build a game using HTML5, TypeScript, WebGL via threejs and physics via Box2D.
GLOOM Series #6 - Camera Movement and Level Creation (TypeScript Game Dev Series)
๐ GitHub Repo: https://github.com/travisvroman/gloom โฏ Series Playlist: https://www.youtube.com/playlist?list=PLv8Ddw9K0JPgdB1nl41SpcssTKskP2D5C
โ WAYS TO SAY THANKS & SUPPORT THE CHANNEL: ๐ Subscribe & Click the Bell: Learn more about making games the old school way using new school tech. https://www.youtube.com/TravisVroman?sub_confirmation=1
๐ Channel Membership: Show your support with a special loyalty badge and a Discord role! https://www.youtube.com/channel/UCH8ewCwq38_2WKSKWZOo09w/join
๐Preorder Homebrew Journey: https://homebrewjourney.com
๐ฃ Share this Video on Social Media: This option costs nothing, but helps a lot! https://youtu.be/4a6W7BulyVk
โก LET's CONNECT โก ๐ฌ Discord: https://discord.gg/YBMH9Em ๐ฅ Twitter: https://twitter.com/travisvroman ๐ฅ Instagram: https://www.instagram.com/travisvroman/ ๐ฅ Facebook: https://www.facebook.com/homebrewjourneygame
#TypescriptGameDev #ThreeJS #BrowserGames ... https://www.youtube.com/watch?v=4a6W7BulyVk
95968059 Bytes