Pyxel tutorial: Using keyboard inputs | Lesson 3
Test Club
In this tutorial we will:
- Learn how to use separate "data mode" from Pyxel configuration
- Read keyboard input
- Move the sprite accordingly
Previous lesson: https://www.youtube.com/watch?v=X7l7tBWkDig
Pyxel is probably the best game engine for those who are only starting their game development journey and know a bit of Python.
Timecodes: 00:00 Intro. 00:30 Previous lessons recap 00:59 Moving player code into a separate class 01:45 Main constructor update 02:00 Detecting keyboard input 02:50 Testing changes and Future lesson teaser
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