Pyxel tutorial: Tilemaps | Lesson 4
Test Club
How do we create “levels” in games? Almost always we would use a technique called “tile maps”
In this lesson I will:
- Explain what tile map technique is and what are the benefits of using it
- Show you how to create tile maps using Pyxel resource editor
- Teach you how to show the world from the tile map in the game
Previous lesson: https://www.youtube.com/watch?v=iFtdJBREs6c
Pyxel is probably the best game engine for those who are only starting their game development journey and know a bit of Python.
Timecodes: 00:00 Intro. 00:39 What is tilemap? Why it is used? 01:46 Pyxel tile map editor 03:30 Class "World" containing logical "Grid" 05:50 Updating "Main" class 07:50 Updating "Player" class 08:30 Testing changes and Future lesson teaser
My telegram channel so you don't miss new releases from me: https://t.me/testingcoder
Facebook: https://www.facebook.com/aqaguy
My website: http://testingcoder.uk/
My blog: https://testingcoder.hashnode.dev/
Threads: https://www.threads.net/@aqaguy
If you think about having a discussion - here's my extremely lonely and empty Reddit: https://www.reddit.com/r/testingdeveloper/
#testingcoder #pyxel #pyxeltutorial ... https://www.youtube.com/watch?v=aPqs0D3s_IU
39849618 Bytes