Could this ONE change settle the caravan debate!?
Kaos and Lace
Ashes of Creation: Caravan PvP Mechanics and Proposed Additions
In this dev stream discussion, Jamie Kaos offers his opinion on the caravan PvP mechanics in Ashes of Creation, commenting on the balance of risks and rewards for attackers and defenders. The topic of PvE versus PvP gameplay is explored, with the speaker cautioning against catering too much towards PvE at the expense of the game's PvP elements.
Jamie then references Red Dead Online's trade runs and bounty systems and suggests similar features could enhance Ashes of Creation's caravan mechanics.
00:00 Introduction to Caravan PVP in Ashes of Creation 00:06 The Debate: Risk and Reward in PVP 00:38 The Impact of Catering to PvE Servers 01:27 Finding a Middle Ground: Red Dead Online as an Example 01:47 The Thrill of Trade Runs in Red Dead Online 03:48 The Excitement of Moonshine Runs and Checkpoints 05:23 The Idea of Expanding the Bounty Hunter System 06:08 Closing Thoughts and Viewer Engagement
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What is Ashes of Creation? Ashes of Creation is a unique take on the MMO experience. Our world structure is dynamic and built to react to the actions of our players. Cities will rise and fall, their populations based on the history of the world as the players create it. Quests will unlock as these populations gather, their needs grow, and secrets are unlocked. As the world’s NPC structure is established in real time, players will have the ability to destroy what they’ve created, paving the way for new development, new populations, and real change. Political strife and intrigue will play a very real role in the structure of your world. ... https://www.youtube.com/watch?v=hW6EQCAuR7Q
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