Mobile Joystick with NEW Input System and Cinemachine - Unity 2020 Tutorial
samyam
Learn how to make a third person controller for mobile using the new input system and Cinemachine. Works for Unity 2019.3 and up and am currently using version 2020.1.
At 15:10 I meant to say that the reason we set it to 0 is to avoid the gravity from accumulating when on the ground. If you fell off an edge without jumping your character would shoot straight down since your gravity keeps gaining -9.8f at the end of the Update method.
►Easier way to override Cinemachine values with Input System https://youtu.be/we4CGmkPQ6Q ►Character Controller Script: https://docs.unity3d.com/ScriptReference/CharacterController.Move.html ►Source Code https://www.patreon.com/posts/mobile-joystick-39734467 ►Patreon https://www.patreon.com/samyg ►Discord Server https://discord.gg/SwCKB3Q ►Twitter https://twitter.com/samyam_utube ►Like and Subscribe!
►Music Fretless by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/3777-fretless License: http://creativecommons.org/licenses/by/4.0/ ... https://www.youtube.com/watch?v=YV5KOZHsIz4
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