Input System Action Types Explained | Value, Passthrough, Button - Unity
samyam
This video goes over the difference action types in the new input system for unity, specifically the value, button, and passthrough types. I explain each in depth and go over event callbacks and interactions.
There are three action types with the current input system, Value, Button, and Passthrough.
►Documentation: -Input System Github Doc https://github.com/Unity-Technologies/InputSystem/blob/bcc89c252897385f1adb8e3fc320e7a7c442862b/Packages/com.unity.inputsystem/Documentation~/Interactions.md -Enum InputActionType: https://docs.unity3d.com/Packages/com.unity.inputsystem@1.0/api/UnityEngine.InputSystem.InputActionType.html -Disambiguation: https://docs.unity3d.com/Packages/com.unity.inputsystem@1.0/manual/ActionBindings.html#disambiguation
►Timestamps 0:00 Intro 0:22 Action Types Overview 1:06 Event Callbacks 1:54 Interactions 3:26 Value 5:40 Initial State Check 6:52 Button 8:28 Passthrough 10:02 Value vs Passthrough 10:44 Outro
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