How this horror game perfected sound design
samyam
Let's see how Lethal Company, a coop indie horror game, rose to Steam's top charts in only one month through their proximity chat and sound design.
►Dissonance Voice Chat https://assetstore.unity.com/packages/tools/audio/dissonance-voice-chat-70078&aid=1101ljAbS ►Footstep Sounds https://assetstore.unity.com/?q=footsteps%20sounds&orderBy=1&aid=1101ljAbS
►Oculus Spatializer Plugin for Unity https://developer.oculus.com/documentation/unity/audio-osp-unity-req-setup/ ►Midnite Oil Software Play Footstep Sounds for Various Types of Terrain Tutorial https://youtu.be/arnUzWyHlCo?si=2zwmkc7Ze9C9FNn3 ►Wanna code the spatial audio yourself? Good luck. Wasserwecken answer for distance cutoff - https://forum.unity.com/threads/webgl-spatial-audio-for-videoplayer.947112/ ►FMOD-Unity-Tools https://github.com/VilleOjala/FMOD-Unity-Tools
🤝 Support Me 🤝 Patreon: https://www.patreon.com/samyg Donate: https://ko-fi.com/samyam
💬 Discord Server 💬 https://discord.gg/SwCKB3Q 🐦 Twitter 🐦 https://twitter.com/samyam_youtube
Background Music by @ContextSensitive
Disclosure: This post may contain affiliate links, which means we may receive a commission if you click a link and purchase something that we have recommended. While clicking these links won't cost you any money, they will help me fund my development projects while recommending great assets!
#lethalcompany #gamedev #videoessay ... https://www.youtube.com/watch?v=PhrWFCIhDpg
271061120 Bytes