How to get cross-platform builds with ZERO effort!
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This is how I automated the builds for my cross-platform game engine.
Building for all the platforms, with zero effort.
I used GitHub actions to automate builds for window , Linux, mac and for the web.
0:00 - Intro 0:10 - Automating using GH Actions 0:59 - Running the workflow 1:07 - Summary 1:33 - Outro
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2024-05-19
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