Terrarian State of Mind
Polysthetic
Terraria's jovial soundscape gets remixed into an instrumental hip hop album using samples from the game's official soundtrack.
00:00 - 1 - Make My Slime the Blue Slime 02:52 - 2 - Suspicious Wandering Eyes 05:40 - 3 - Purple Spiked Thing 07:58 - 4 - Making the World Bloody 10:14 - 5 - Honeyed Herplings 13:13 - 6 - Skellington J. Skellingsworth 15:50 - 7 - You are a Terrible Person 18:32 - 8 - The Land of Deceiving Looks 20:43 - 9 - Why Do I Hear Boss Music? 22:46 - 10 - Soul of Might 24:52 - 11 - Skeletron Sans 27:28 - 12 - Reign of Terra 29:47 - 13 - Tuesday Morning at the Lihzahrd Temple 31:48 - 14 - Prismatic 34:56 - 15 - Mutant Terror of the Sea 37:48 - 16 - Lunar Lunatic Lo-Fi Beats to Cult Out To 40:44 - 17 - Call of the Moon Lord/Journey's Beginning Outro
AudioMack link: https://audiomack.com/polysthetic/album/terrarian-state-of-mind
In retrospect, it's difficult to gauge how successful this project was. Sampling ideas from the game's extensive soundtrack is like panning for diamonds in a pile of gold. It's impressive how little repetition the game's tracks use, and yet each track has so many sonic and musical ideas that can be expanded to full tracks that stand on their own.
Terrarian State of Mind's compositions have tried to do many things: clean, Dr Dre-inspired (Make My Slime the Blue Slime); multi-section, highly-layered (Honeyed Herplings, The Land of Deceiving Looks); minimalistic, sample driven (Skellington J. Skellingsworth, Why Do I Hear Boss Music?); crescendos (You are a Terrible Person); industrial (Soul of Might, Skeletron Sans); lo-fi (Lunar Lunatic Lo-Fi); and straight experimental (Call of the Moon Lord).
I often revisit the individual tracks from Terrarian State of Mind, and my enjoyment of them as a piece of music is erratic: sometimes I think I've struck gold, other times I might think the same track is a dud. Regardless, it was an enjoyable journey, and the foremost priority was experimentation: trying to recontextualise samples, layering different sounds, making each track different, and creating a soundscape as wild, chaotic, maximalist, flavourful, and multi-faceted as Terraria itself.
Full post: https://polysthetic.com/terrarian-state-of-mind/
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