I made an Asset Packer and a Dependency Fixer tool for #GodotEngine
Pigdev
Productivity relies on the ability to reuse and adapt previous assets. In that sense, Godot Engine doesn't provide a good workflow, you can't simply copy and paste assets from one project to another.
But fear nothing, I've made 2 tools to help you with that.
🔧Get the tools at🔧: https://github.com/pigdevstudio/godot_tools/tree/master/source/tools 🌕Support Moon Cheeser - Blue Moon update🌕: https://itch.io/s/37948/moon-cheeser-blue-moon-update-funding-sale 🎮Play Fermi Parallax🎮: https://pigdev.itch.io/fermi-parallax 💬Join the DIscord community💬: https://discord.gg/zfqfpQh
Become my patron: https://www.patreon.com/join/pigdev Follow me on itch: https://pigdev.itch.io/ Follow me on twitter: https://twitter.com/pigdev
#gamedev #indiegamedev #indiegame #programming ... https://www.youtube.com/watch?v=wk24FaejwqI
89617435 Bytes