How to Change Scene Inheritance in #godotengine
Pigdev
Refactoring is one of the most common tasks while developing a game. In #GodotEngine we also need to refactor scenes. One of the main ways to refactor a class, and thus a scene, is to change its parent class. But how do we do that with PackedScenes? Well, this is what I answer in this video.
Get the Platformer Essentials Cookbook! š The book: https://pigdev.itch.io/platformer-essentials
Support! ā Ko-Fi: https://ko-fi.com/pigdev
My games, assets, and ebooks: š¹ļø itch.io: https://pigdev.itch.io
Join the community! š¬ Discord https://discord.com/invite/zfqfpQh š¦ Twitter: https://twitter.com/pigdev ... https://www.youtube.com/watch?v=5ycZisEShqU
2024-07-17
0.0 LBC
Copyrighted (contact publisher)
70210340 Bytes