How did I Get Into Writing a #GodotEngine Book
Pigdev
With The Essential Guide to Make Multiplayer Games with Godot 4.0 book on the verge of launch, I decided to talk a little bit about how was the process of writing it and how I got into writing a book about a theme I had no experience with, but turned out gracefully!
In this video, I talk about game design, the personal motivation that led me to accept the offer, the prototypes and projects that inspired me to write the book, the process of writing it, my take on the #GodotEngine High-Level Network API, and more. Enjoy~
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Timestamps 00:00 - Intro 00:51 - Author's Interview 02:23 - Specialist Tech Area 04:29 - Motivation for the Book 15:05 - Research 19:35 - Difficulties 24:14 - Take on Technology 28:39 - Ending 29:31 - Pre-order on Amazon 30:13 - Outro ... https://www.youtube.com/watch?v=FhY75mPBZok
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