Godot 4 Platformer Tutorial - Wandering and Exploding Enemies
Pigdev
In the sixth video of our series, I'll show you how to make an enemy that walks around changing direction when it detects obstacles. With a small twist, it EXPLODES ITSELF when it sees the player.
Ready to make classic platformer enemies? Hit play and join me in this video!
Level up your gamedev skills and create memorable enemies using the BumpingEnemy2D Recipe from the Platformer Essentials Cookbook! š Get your copy: https://pigdev.itch.io/platformer-essentials
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Timestamps 00:00 - Why Enemies? 00:17 - Pigsant Revolution 01:12 - Classic Enemies 01:45 - The Explosive Ones 02:25 - Spawning Problems & Solutions 03:10 - Alternative Solution 03:40 - The Choreography 04:39 - Recipes Make it Easier 05:05 - Coming Next ... https://www.youtube.com/watch?v=TF9VSUqM7Es
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