Game development 101 with #GodotEngine - Input, Instancing, and Interactions
Pigdev
Learn the very basics, the Bread & Butter, of game development. In this video you will learn how to handle players' inputs such as keyboard keys pressing and releasing, you will also learn how to create objects in the game world, and how to make these objects interact when they touch each other.
LINKS
Become a Supporter š on Ko-fi to get access to exclusive content: ā https://ko-fi.com/pigdev
Godot Input documentation: https://docs.godotengine.org/en/3.5/tutorials/inputs/index.html
Godot Instancing documentation: https://docs.godotengine.org/en/3.5/classes/class_object.html?highlight=new
How to make a Spawner in Godot: https://youtu.be/t24gdhWM3Wo
Godot Area2D (for Interactions) documentation: https://docs.godotengine.org/en/3.5/classes/class_area2d.html
GDQuest's Hit&Hurtbox video: https://youtu.be/JWjzSn95bM0
My games, assets, and ebooks: š¹ļø itch.io: https://pigdev.itch.io
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CHAPTERS
00:00 - Intro 00:14 - Input - Handling players' interactions with the game 00:39 - Instancing - Creating objects in the game world 01:26 - Interactions - Detecting when two objects touch each other 02:08 - Asteroids replica example 02:15 - Become a supporter on Ko-fi!! 02:33 - STAGE CLEAR!! ... https://www.youtube.com/watch?v=eHhdHgEw8VY
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