Design Patterns - How I made a family of Spawners with the Factory Method
Pigdev
Hey there, after the classes relationship study is time to get known to Design Patterns, they are "typical solutions to commonly occurring problems in software design". In this video let's talk about the Factory Method Pattern, a way to encapsulate procedures that you shall make when instancing a given type of objects.
The pattern: https://sourcemaking.com/design_patterns/factory_method #gamedevelopment #gamedesign #godot #opensource #games #indiegamedevelopment ################################################ Become my patron! https://patreon.com/join/pigdev
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2019-11-15
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