5 Steps to Make a Platformer in Godot Engine
Pigdev
A platformer game is an excellent genre to start with game development. They help you understand topics like physics, input handling, level design, the programming language... everything you need to get started with an engine like Godot Engine for instance.
In this video I'll show you that we can break down a Platformer game into 5 features and with them, you can start designing levels and more challenges for your player reusing their logic.
00:00 - Patronage 00:06 - Intro 00:26 - Player movement 01:04 - Adding a goal 02:02 - Static and moving Platforms 02:44 - CTA 02:55 - Dangers and obstacles 03:57 - Level progression 04:29 - Extra - packaging 04:43 - Platformer series goal on Patreon 05:14 - Outro
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Links: Slope movement: https://pigdev.itch.io/experiments/devlog/157521/slope-movement Jump with snap: https://pigdev.itch.io/experiments/devlog/164517/jump-with-snap Moving Platforms: https://pigdev.itch.io/experiments/devlog/160905/moving-platforms PathFollowPlatform: https://pigdev.itch.io/experiments/devlog/162278/path-follow-platforms ... https://www.youtube.com/watch?v=q-2-1O-qWM4
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