How To Save And Load Data Using Firebase In Unity Game Engine || Rest Client API || Firebase SDK
Paanch Tanmatra Studio
In this tutorial you will learn how to save and load data on Firebase real-time database. We we use both the rest client API and Firebase SDK to achieve it.
Firebase is a platform developed by Google for creating mobile and web applications. Unity is a cross-platform game engine developed by Unity Technologies.
Rest Client API Used - https://assetstore.unity.com/packages/tools/network/rest-client-for-unity-102501 Firebase SDK - https://firebase.google.com/download/unity
Documentations Rest Client - https://github.com/proyecto26/RestClient Save Data - https://firebase.google.com/docs/database/unity/save-data
Load Data - https://firebase.google.com/docs/database/unity/retrieve-data
00:00 Introduction 00:25 Rest Client API Start 00:33 Creating A Firebase Project 00:40 Enable Real-time Database 01:13 Copy Reference Link 01:20 Importing The Package 01:45 Project Setup 02:00 Save Data Logic 03:55 Load Data Logic 05:35 Rest Client API End 05:40 Firebase SDK Start 05:46 Setup The Application On Firebase 07:02 Importing The SDK 07:23 Project Setup 07:31 Basic Logic 08:27 Save Data Logic 10:00 Load Data Logic 13:00 Firebase SDK End
#firebase #unitygameengine #restclient #firebasesdk ... https://www.youtube.com/watch?v=DRFY3OLOsno
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