Godot 3.3 Google Play Services and Android Exports
Ozzadar
I have received many questions and requests around my previous Google Play Services and Android Exports lessons. Specifically in implementing them in Godot 3.3.
Due to the volume of requests, I thought it was time to put out an updated guide for the newer version.
In this lesson, we create a new Godot 3.3 project, configure Android Exports and follup by enabling and configuring the Google Play Services plugin.
Godot: https://godotengine.org OpenJDK: https://adoptopenjdk.net Plugin: https://github.com/mauville-technologies/PGSGP
Chapters:
00:00 Intro 01:30 Acquiring the Engine and export templates 02:30 Creating the Project 04:12 Creating debug keystore 08:00 Configuring Android Exports 11:38 Adding basic project files 13:45 Installing Google Play Service Plugin 20:30 Configuring App on Google Play Console 33:00 Writing Scripts for Signing into Google Play 43:30 TIPS FOR ERROR 4 44:45 Creating builds for Google Play Store ... https://www.youtube.com/watch?v=f--pe75splM
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