Channel Direction (Game Engine, C++, Godot)
Ozzadar
A quick update on the status of the channel, and where I'm going to be putting my focus in the near / long term.
I hope none of this is too upsetting!
If you'd like to support the channel and learn something at the same time, check out Professional C++ by Marc Gregoire here: https://amzn.to/3bx7Bla
0:00 Intro 0:45 Game Engine Development 1:31 Godot Android + Google Play 2:10 C++ In 2021
Godot Dragonbones is a custom Godot engine build with the godot_dragonbones module that I am maintaining and distributing. It provides full-featured, 2D Skeletal animation support for the DragonBones API; a free, open source alternative to Spine: 2D Skeletal Animation.
PLEASE SUBSCRIBE! https://cutt.ly/zdCef9v
JOIN OUR DISCORD: https://discord.gg/bXMkFsg
DONATE HERE: https://cutt.ly/zdCnvmj
GET GODOT DRAGONBONES HERE (Windows, Linux, Mac): http://godotdragonbones.com
Godot-Dragonbones module included with this build of engine: https://github.com/mauville-technologies/godot-dragonbones
If you're interested in using this in your projects but would like more guidance, leave a comment letting me know what you'd like me to explain next. ... https://www.youtube.com/watch?v=OjtQsSM7WEo
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