Dungeon crawler game prototype
John Tsiombikas
Just a prototype implementation, with placeholder graphics, of a first person dungeon crawler game I'm writing. Features an OpenGL deferred shading renderer, OpenAL for positional audio and music playback, and a rectangular grid tile-based level structure which I'm not very happy about.
Code written by myself (John Tsiombikas). Music and sound effects by George Savinidis. ... https://www.youtube.com/watch?v=steXotfeH2s
2020-12-25
0.0 LBC
Copyrighted (contact publisher)
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