Maya - Sliding joint setup
Loïc Pinsard
A sliding joint is a joint that slides on a surface by using its translation gizmo. The setup is pretty simple. The joint's transformation gets cancelled by its parent group (using the inverse matrix in this case) Then the translation values get converted to UV space with the setRange node and plugged directly in the follicle UV parameters. The follicle being the parent of the whole setup. ... https://www.youtube.com/watch?v=lPiCtEm_0sE
2020-09-19
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