Bevels & Linked Duplicate - 3D Precision Continued - Blender 2.83 Modeling | ( Tutorial Part - 9 )
Maker Tales
With the basics of 3D covered it's time to slowly expand our skillset. One of the most used things within a precision workflow are fillets, chamfers also known as bevels. Along the lines of the most used operations in other CAD programs, I want to show you the concept of linked objects.
An in-depth video covering only bevel modifier in a lot more detail: https://www.youtube.com/watch?v=C3n3DFxYm_Y
Precision Modelling in Blender Playlist: https://www.youtube.com/playlist?list=PL6Fiih6ItYsX3qdwhEyd77zy82bM-I8t1
Part of the Precision modelling in blender series covering what seems to be a bit of a mystery. I plan to show and teach both blender and precision modelling for those looking to make some mm precise models in blender. Starting from the ground up and using powerful add-ons in a simple yet convenient manner.
If you have any questions please leave them in the comments below and I'll do my best to get back to them as soon as I can.
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Time Stamps: 0:00 - Intro 0:14 - What this video is about 0:45 - Intro Explanation 1:20 - Duplication & Linked Duplication 2:35 - Unlinking Duplicates 3:58 - Linking Without Duplication 4:44 - Linked Duplication In Action 8:10 - Bevel Intro 8:49 - Bevel Modifier 9:54 - Controlling Bevel Modifier With Vertex Groups 11:30 - Bevel Controls 12:41 - Problems with Bevel Modifier 16:24 - My Personal Bevel Workflow 17:01 - Undoing Destructive Bevels 17:35 - Circle Selection 18:01 - Undoing A Bevel Continued 18:56 - Bevel Cavite 19:46 - Closing Notes ... https://www.youtube.com/watch?v=PxNwNSNjUEs
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