Rigging A Knight For Game | Part 10 - Adding The IK Arms
Level Pixel Level
Example Files: https://gum.co/yfWhc Music By Carlo Conda: https://conda.bandcamp.com/
Hey everyone, here is part 10, where I'll add IK arms to the character.
Let me know if you have any questions.
Time Code: 0:00 - Intro 0:35 - Duplicating the joints for IK 1:00 - Renaming with script 1:30 - Adding to bone groups 1:40 - Parenting the hand control to the root 2:10 - Adding the Inverse Kinematics Constraints 2:30 - Adding the pole target 3:20 - Updating the constraint 4:50 - Connecting the FK to the IK 6:15 - Side note on the IK chain going to 3 7:35 -Adding a control shape 8:15 - Fixing the pole direction 9:00 - Adding a hand control shape 9:45 - Adding the switch from IK to FK 11:00 Final thoughts
Let me know if you have any questions in the comment below! ......................................................................... ●Website: https://levelpixellevel.com/ ●Patreon: https://www.patreon.com/LevelPixelLevel ●Twitter: https://twitter.com/LevelPixelLevel ●Instagram: https://www.instagram.com/levelpixellevel ●Pinterest: https://www.pinterest.ca/levelpixellevel ..................................................................... ... https://www.youtube.com/watch?v=f1NNZBzT7Z8
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