So in my last video where we started the blocking system i realised it didnt really work once i introduced multiple enemies. So i scrapped the idea with using a sphere trace and just went with a way easier solution. Credit to this guy for providing me with the math since i suck at it: https://www.youtube.com/watch?v=mc-oaiLpwYE
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https://www.youtube.com/watch?v=818qXL08yw4