Coding Wireworld Cellular Automaton in C++/SFML
Hopson
Hello everybody! This time, I will be creating Wire World, which is little bit different than some of the other cellular automatons i have made, but still quite cool none the less :) Hope you enjoy!
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DOWNLOAD: https://github.com/Hopson97/CellularAutomaton/releases/ SOURCE CODE: https://github.com/Hopson97/CellularAutomaton/tree/master/Source/WireWorld
========= RESOURCES:
Wikipedia: https://en.wikipedia.org/wiki/Wireworld Images: http://psoup.math.wisc.edu/mcell/pow.html http://www.mathpuzzle.com/26Aug2002.htm https://www.quinapalus.com/wires11.html
========= MUSIC USED:
Rayman 1 - Betilla The Fairy Dragon Quest IX - The Sun Gathering Village Beyond Good and Evil - Home Sweet Home Donkey Kong - Aquatic Ambiance Donkey Kong - Snowbound Land Ken Silverman - DRIFSNG2
========================================= LINKS:
GitHub: https://github.com/Hopson97 Discord Server: https://discord.gg/DeEhUXY Support me on Patreon: https://www.patreon.com/Hopson Follow me on Twitter: https://twitter.com/Hopson1997 Follow me on Twich: https://www.twitch.tv/hopsonn Subscribe to the subreddit: https://www.reddit.com/r/HopsonCommunity/
Community Channel: https://www.youtube.com/channel/UCvP6PNyj42j9PHPmCpo7Srg ... https://www.youtube.com/watch?v=p9quENRDW00
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