Coding ASCIIMON in Rust (ASCII Pokemon) - Episode 1
Hopson
This is my first project using Rust, so I am entirely sure if the code is going to be good not, but here we go.
In his (potential) series, I will be creating "ASIIMON" using Rust.
Asciimon is a combination of the words "ASCII" and "POKEMON", just meaning a game inspired by Pokemon as a text-based game, rather than graphical based.
Furthurmore, I also have got hold of a much better video editor and screen recorder! Camtasia was on Humble Bundle for a fair $20, so I decided to buy it to give it a go, and I am loving it :)
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SOURCE CODE: https://github.com/Hopson97/Asciimon
No download link get, game is very much unfinished.
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RESOURCES: Information about ASCII: https://www.youtube.com/watch?v=MijmeoH9LT4 https://en.wikipedia.org/wiki/ASCII
ANSI: https://en.wikipedia.org/wiki/ANSI_escape_code https://stackoverflow.com/questions/4842424/list-of-ansi-color-escape-sequences
========= MUSIC USED:
Donkey Kong - Stickerbrush Symphony Pokemon DP - Route 209 Pokemon DP - Route 216 Pokemon HGSS - National Park Pokemon HGSS - Lake of Rage
========================================= LINKS:
GitHub: https://github.com/Hopson97 Discord Server: https://discord.gg/DeEhUXY Support me on Patreon: https://www.patreon.com/Hopson Follow me on Twitter: https://twitter.com/Hopson1997 Follow me on Twich: https://www.twitch.tv/hopsonn Subscribe to the subreddit: https://www.reddit.com/r/HopsonCommunity/
Community Channel: https://www.youtube.com/channel/UCvP6PNyj42j9PHPmCpo7Srg ... https://www.youtube.com/watch?v=8KP8rjUCa9w
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