WebGPU + WHLSL -- The Future of 3D In The Browser?
Gamefromscratch
WHLSL has officially been announced as the shader language of choice for the upcoming WebGPU standard. This video looks at what exactly WebGPU is, why you should care and why they chose WHLSL.
Links: https://webkit.org/blog/8482/web-high-level-shading-language/ https://en.wikipedia.org/wiki/WebGPU https://groups.google.com/a/chromium.org/forum/#!topic/blink-dev/dxqWTSvyhDghttps://github.com/gpuweb/ https://webkit.org/blog/7380/next-generation-3d-graphics-on-the-web/ ... https://www.youtube.com/watch?v=CCRI4TY1v08
2020-05-10
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