FLAX GAME ENGINE #03 : CHARACTER ROTATION, JUMP ANIMATION and new MOVEMENT
Game Developers
FLAX GAME ENGINE #03 : CHARACTER ROTATION, JUMP ANIMATION and new MOVEMENT
Welcome to a possible new serie of tutorials on a new game engine that has reached its version 1.0 and that is looking rather promising from a point of view of quality, features and performance.
In this video, we are going to continue developing our character controller scripts, by having the player turning correctly and smoothly in the direction of the movement. We will also integrate the jump animation from the visual scripting environment.
Finally, we will fine-tune some elements of the movement and the camera follow script created in the previous episode.
As a bonus, we will start to configure slightly the environment.
As with in the first video, we are going to blend C# and VISUAL SCRIPTING.
We took longer to produce the video, as some of the features used were not easy to implement due to the engine being still an unexplored territory in terms of documentation and tutorials.
Also we had some problems with our recording that in some cases was freezing some of the images, and caused us to have to reshoot some of the steps more than once.
The Texture used in the ground material: https://opengameart.org/content/prototyping-textures-darkpng
The character used in the tutorial can be downloaded at CG TRADE https://www.cgtrader.com/items/828901/download-page
More information about the Physics Layers can be found on the official documentation that has been updated after the release of the video: https://github.com/FlaxEngine/FlaxDocs/blob/master/manual/physics/raycasting.md#example-with-ignoring-colliders
The source code for the tutorials will be made available on our webpage https://game-developers.org
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FLAX Engine, is an open-source, cross-platform game engine designed for wide target of people interested in making 3D games and don´t always have coding skills.
Download Flax Engine from! https://flaxengine.com/download/ ... https://www.youtube.com/watch?v=FDu8vjbtOeI
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