CONSTRUCT 3 vs GDEVELOP 5: Which visual game engine is better? Part II
Game Developers
CONSTRUCT 3 vs GDEVELOP 5: Which visual game engine is better?
Have been doubting about using Construct 3 or Gdevelop 5? Not sure about which of the tools will allow you to make out the max of developing a games?
We have listen your questions and we have been working a new section that will compare different game engines and different game development tools between themselves as to check on how they compare not in features, but when it actually comes down to making a game.
In this second round, we are comparing both versions of construct and Gdevelop at the same level of functionalities, in the case of Construct, the online which all the features, and in GDevelop, the offline version to be able to use PISKEL as the editing tool.
For the tests that we have implemented, we have used the PLATFORMER DELUXE ART pack from Kenney that you can download from here:
https://opengameart.org/content/platformer-art-deluxe
Construct 3 http://editor.construct.net Free up to 50 events ( registered users) ( The version tested in this case was the full version free opened up for the ludum dare)
Gdevelop https://gdevelop-app.com/ Free
Who will think will win? The first part was won by CONSTRUCT who has the lead in this comparison.
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