CONSTRUCT 3 Game Engine TUTORIAL #01: Creating a PLATFORMER PROTOTYPE
Game Developers
CONSTRUCT 3 Game Engine TUTORIAL #01: Creating a PLATFORMER PROTOTYPE
In this video, we will start to take a look at the building blocks of creating a game for the CONSTRUCT 3 game engine ( as promised to subscribers asking for it)
To make it easier to understand the main difference between the different engines that we are covering, we have thought of implementing the same game with the resources.
Since in G Develop we have already started to put the foundations on a new platformer for the Melee tutorials, we have decided to use it too in Construct.
There so, In this tutorial, we will import all the assets for the level, player, and enemies, we will create a first draft level, and implement a basic movement that will allow us to control our player character.
Timestamps TBD
Resources:
The resources will be posted in our website https://game-developers.org/
We have a twitch channel too now, where we are thinking in live streaming https://twitch.tv/gamedeveloperz
Stay tune, and don´t forget to subscribe, it will certainly support us.
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Construct 3 is a commercial game engine developed by Scirra, and that is a friendly engine to enter the game development arena. In its free version, Construct 3 is allowing developers to use up to 40 events. After those you need to purchase a license
you can use Construct 3 without downloading it from https://editor.construct.net
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