C Game Engine from Scratch | 06 Discrete Collision Detection - Point vs AABB
Dylan Falconer
I completed more code for this episode but didn't have the time to record the rewrite and voiceover, edit, and publish the other two parts (this video was meant to be longer).
You can check the code before the next episode is out here:
AABB vs AABB using the Minkowski difference plus find penetration vector: https://github.com/Falconerd/engine-from-scratch/tree/06.1 2nd AABB more as a demonstration of the "tunneling" problem that we'll be solving: https://github.com/Falconerd/engine-from-scratch/tree/06.2
➤ Website: http://dylanfalconer.com ➤ GitHub: https://github.com/Falconerd ➤ Discord: https://discord.gg/MQEQZxP ... https://www.youtube.com/watch?v=EbAx7XrRP7s
2022-07-10
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