Creating a Game Engine with Google Skia | Episode 6: Mastering Rotation & Torque
Expressed Unity
Welcome back to the engrossing journey of crafting a game engine with Google's Skia! In Episode 6, we delve into the heart of object manipulation: rotation. In the world of gaming, object rotation can redefine player interactions and game dynamics, and in this installment, we're unlocking that potential.
In this episode, here's what's unfolding: š Rotation Mastery: Understand how to apply rotation to objects without invoking the physics engine, ensuring smoother gameplay and giving developers increased flexibility. š§ Torque Functionality: Dive deep into integrating a torque function for physics-enabled objects, empowering them with rotational force and nuanced movement mechanics.
Through meticulous coding and testing, we're enhancing our engine's capabilities one feature at a time, ensuring that both developers and players get the most out of their gaming experience.
š Subscribe: https://www.youtube.com/laurencecreates š¦ Twitter (My studio twitter): https://twitter.com/halfslicestudio š¾ Discord: https://discord.gg/VmtMqyVrmQ š¤ Patreon (Free 7 day trial - access to GitHub): https://www.patreon.com/laurencecreates
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Join the evolution of our game engine and experience the power of effective rotation and torque mechanics in action! ... https://www.youtube.com/watch?v=VX7c0GDiCX4
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