C# Basic 2D Game Engine | Adding Physics
Expressed Unity
In this video i am just going to quickly show you how we can implement Box2D in our game engine that we ended up making on Stream. It's a pretty basic implementation but it should help you get a general idea of how implementing a physics library is done.
Box2DNet: https://github.com/codeyu/Box2DNet Discord: https://discord.gg/PRUbHZn ... https://www.youtube.com/watch?v=Xa0948wTByw
2020-09-19
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