ALMMC 2 Update!
Dylan
I have spent much time pulling my hair out trying to get UE4 to work without crashing my computer. After much frustration, troubleshooting, uninstalling/reinstalling, and doing everything I could think of to make UE4 just "work"... I now feel like I should shoot myself in the foot. A simple GPU driver reversion fixed all of my woes. I uninstalled the latest Studio Drivers from NVIDIA and installed an older release, which has resolved everything. UE4 is now working smoothly and only crashes SOMETIMES but no more than it did before all of this went down.
With that said, I was able to get back into developing ALMMC. I have rehashed the whole thing. From new node graphs, material functions, and textures. To better Tri-Planar mapping that is actually working now.
Because of this rehash, I was able to optimize the performance quite a bit as well. It now loads faster on first open. It is also extremely easy to implement into your own Games/Scenes. I have included 2 new test levels for you to try out, with more coming.
Additional features are in the works right now, as well as a whole slew of other fixes. However, ALMMC2 (Also called ALMMC-TRI(for triplanar)) is available right now. If you purchased ALMMC1, you will have access to this update. I will no longer be providing ALMMC1 on Gumroad. I will also not be providing any updates to it going forward, as it had too many unoptimized features. Even though it worked rather well, technically speaking, and it fulfilled it's purpose, ALMMC2 is vastly better and will be receiving much more updates going forward. Including incremental updates.
Please reach out to me via discord, if you have issues or want to express any ideas on how to make ALMMC a better product. Or if you just want to stop by and say hi. :)
Discord: https://discord.gg/5mNSB2z ... https://www.youtube.com/watch?v=wkSSpfQU3vA
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