Kaleidoscope Project Part 04/ Modeling Flower Bead from Gear in Blender 3.1
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Kaleidoscope Project Part 04 Modeling Flower Bead in Blender 3.1 In this tutorial, More "Box Modeling", using extended primitives Gear as a starting object. Beginner to Intermediate difficulty level.
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Timecodes
0:00 Intro 0:24 Edit / Preferences /Add-ons Add Mesh Extra Objects 1:18 Creating a Gear object 1:29 Adjusting geometry in Edit Mode 2:23 Applying Subdivision Surface modifier. 2:36 Final adjustments in Edit Mode 4:29 in Object Mode Make Smooth 4:41 Concussion, next tutorial outline
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