Godot dedicated multiplayer server | Instancing players and movement sync | Part 3
Davies dev
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In this series you will learn how to make a dedicated multiplayer server and client connection, how they interact and the entire workflow
Link to series: https://www.youtube.com/playlist?list=PLylNHWOqRhsGCmeOcKOPnbMRKSNqqQycM Project on github: https://github.com/xandee-games101/dedicated-server-multiplayer Kenney assets: https://www.kenney.nl
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2022-06-15
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