Blender & Torque Game Development In Linux: Part 2 Slime Monster
DASGeek
In part 2 we continue creating our slime monster in Torque & Blender using Ubuntu 17.04. The creator of Gods and Nemesis helps shape the creature into more of a slime like enemy and we add some special coloring and mappings to start giving the monster some life.
List of dependencies needed for Torque 3D in Linux can be found here: http://wiki.torque3d.org/coder:compiling-in-linux
build-essential
nasm
xorg-dev
ninja-build
gcc-multilib
g++-multilib
cmake
cmake-qt-gui
libogg-dev
libxft-dev
libx11-dev
libxxf86vm-dev
libopenal-dev
libfreetype6-dev
libxcursor-dev
libxinerama-dev
libxi-dev
libxrandr-dev
libxss-dev
libglu1-mesa-dev
2020-02-15
0.0 LBC
Copyrighted (contact publisher)
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