Godot Game Engine Tutorial - Player Inventory - Part 2
Toffe
This is the second video of the tutorial series on how to create a player's inventory using the Godot game engine. We will particularly focus on building our item database and creating functions and classes which will handle all item database related operations.
------------- LINKS ------------- Godot Game Engine: https://godotengine.org Godot Documentation (Dictionary): http://docs.godotengine.org/en/stable/classes/class_dictionary.html Godot Documentation (Singletons):http://docs.godotengine.org/en/stable/learning/step_by_step/singletons_autoload.html Assets (Search for Generic Items 2D): http://www.kenney.nl Soundtrack (The Low Seas by The 126ers): https://www.youtube.com/audiolibrary/music
------------ Source Codes ------------ Script_PlayerInventory.gd: https://pastebin.com/JXi3nnD7 Global_Player.gd: https://pastebin.com/rfmgg5jL Global_ItemDatabase.gd: https://pastebin.com/q4ET5giV Global_DataParser.gd: https://pastebin.com/gTvjc3YA Database_Items.json: https://pastebin.com/cVvWtq0k
----------- 3.x Port Github Repo ----------- Master Branch: https://github.com/toffesource/GodotPlayerInventory Item Split/Merge Branch: https://github.com/toffesource/GodotPlayerInventory/tree/Item-Split/Merge-feature ... https://www.youtube.com/watch?v=R2dqkZ3fClw
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