Godot Game Engine Tutorial - Player Inventory - Part 5 (Final)
Toffe
We're finally here! The fifth and last video for the tutorial series on how to create a player's inventory using the Godot game engine. We will be addressing all the bugs we had on the previous videos, and finally, we will be building our move, drop, and save functions. Thank you for watching this series. See you on the next tutorial.
------------- LINKS ------------- Item Database (Updated): https://pastebin.com/cVvWtq0k Godot Game Engine: https://godotengine.org Assets (Search for Generic Items 2D): http://www.kenney.nl Soundtrack (Sunday Drive by Silent Partner): https://www.youtube.com/audiolibrary/music
------------ Source Codes ------------ Script_PlayerInventory.gd: https://pastebin.com/JXi3nnD7 Global_Player.gd: https://pastebin.com/rfmgg5jL Global_ItemDatabase.gd: https://pastebin.com/q4ET5giV Global_DataParser.gd: https://pastebin.com/gTvjc3YA Database_Items.json: https://pastebin.com/cVvWtq0k
----------- 3.x Port Github Repo ----------- Master Branch: https://github.com/toffesource/GodotPlayerInventory Item Split/Merge Branch: https://github.com/toffesource/GodotPlayerInventory/tree/Item-Split/Merge-feature ... https://www.youtube.com/watch?v=sC7SKh7Xw7o
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